So, you will select it from “ FX_SYSTEM_DATA:” untill “ TXDNAME: NOTXDSET”ĩ. Select it, move the cursor down ’till you found “ TXDNAME: NOTXDSET“.
After you found it, there should be “ FX_SYSTEM_DATA:” above itĨ. Find the effects name that you want to merge, e.g. Now, Open second effects.fxp which has the effect that you want to be merge with the last oneĦ. Give two above that line, so there’re three line-spaces, and place the cursor on the middleĥ. There should be “ FX_PROJECT_DATA_END:”Ĥ. Open first effects.fxp in models folder using notepadģ. Second effectsPC.txd = the secondary effectsPC.txd (where new particle taken)ġ. Second effects.fxp = the secondary effects.fxp (where new effects taken)
If there’s many mods that add new particle on the game, How could it works together? You need to merge the effects that used on the mod with yours.įirst effects.fxp = the main effects.fxp (where two effects will merge here)įirst effectsPC.txd = the main effectsPC.txd (where two particle will merge here) Many mods on the web add a new particle on the game. But if you want to edit both texture and how it appear in the game, you need to edit both effectsPC.txd and effects.fxp. So, if you want to edit the effects texture, you can only edit effectsPC.txd. It set the particle colour, position, size, rotation and many more. Effects.fxp is the file that contains settings, how the particle work/appear in the game. EffectsPC.txd is a file that contains many texture of the particle that used in the game. But before, i will explain what is effectsPC.txd and effects.fxp.
Gta sa txd workshop alpha how to#
I posted this tutorials because of my friend request, then I posted about how to merge / combine two effectsPC.txd and effects.fxp.